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Mechanics are a particularly important component of an electronic game. It is mainly the actions that our sprites can perform.
We will create games that are only played with the mouse.
The mechanics of a game dictate to the player what is allowed and what he is forbidden to do.
Before we start creating an electronic game in Scratch, it’s a good idea to make decisions about what its components will be. These decisions, of course, are not binding and we can change them during the creation of the game.
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Give your hero a Tell a story that describes this This way you, and the player, can make sense of the actions of your hero.
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The can create strong feelings. By changing or introducing a new you can create the feeling of anxiety, fear, joy or surprise to the player.
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In all games players seek to achieve at least one main