light site-logo
  • Home
  • About us
  • Courses
  • English
    • Ελληνικά
Login
  • Home
  • About us
  • Courses
  • Login
  • Contact Us
  • English
  • Ελληνικά
Home Programming and Creating Games Design Elements of an Electronic Game Quiz - Design Elements of an Electronic Game
Programming and Creating Games
366 / 366 Days
Design Elements of an Electronic Game
Yet to Start
  • Quiz – Design Elements of an Electronic Game
Electronic Games and Coding
Yet to Start
  • Quiz – Electronic Games and Coding
Scratch in Action
Yet to Start
  • Quiz – Scratch in Action
Activity
Yet to Start
  • Crossword
The Heroes Positions in the Stage
Yet to Start
  • Activity – Game
  • Quiz – The Heroes Positions in the Stage
Points and Other Information in our Games
Yet to Start
  • Points and Other Information in our Games – Exercises
  • Quiz – Points and Other Information in our Games
Write in the scene
Yet to Start
  • Write in the scene – Exercises
  • Quiz – Write in the scene
Actions only if something happens
Yet to Start
  • Actions only if something happens – Exercises
  • Quiz – Actions only if something happens
Perform actions multiple times
Yet to Start
  • Perform actions multiple times – Exercises
  • Quiz – Perform actions multiple times
Events and Sprite Communication
Yet to Start
  • Events and Sprite Communication – Exercises
  • Quiz – Events and Sprite Communication
Banana Chase (The Game)
Yet to Start
The Game – Presentation of Details
Yet to Start
  • Quiz – The Game – Presentation of Details
Sprite Movement With Mouse
Yet to Start
  • Sprite Movement With Mouse – Exercises
  • Quiz – Sprite Movement With Mouse
Automatic Random Motion of an Enemy Character
Yet to Start
  • Quiz – Automatic Random Motion of an Enemy Character
How Our Hero Will Lose
Yet to Start
  • How Our Hero Will Lose – Exercises (Create a Game)
  • Quiz – How Our Hero Will Lose
The Enemy Character Following the Hero
Yet to Start
  • Quiz – The Enemy Character Following the Hero
Show Enemy Character at Random Position
Yet to Start
  • Show Enemy Character at Random Position – Exercises
  • Quiz – Show Enemy Character at Random Position
The Game Gets Difficult as Time Passes
Yet to Start
  • Quiz – The Game Gets Difficult as Time Passes
Scratch Millionaire Game
Yet to Start
Grab The Bone (The Game)
Yet to Start
« ‹ › » page 1 / 2

Progress Bar

Design Elements of an Electronic Game

Quiz – Design Elements of an Electronic Game

Summary

0 of 7 questions completed

Questions:

Information

You have already completed the quiz before. Hence you can not start it again.

Quiz is loading…

You must sign in or sign up to start the quiz.

You have to pass the previous Module’s quiz in order to start this quiz:

Results

Quiz complete. Results are being recorded.

Results

you have successfully completed the quiz.

Summary


Answered correctly

0

/
7
Time has elapsed

Time taken


/

Earned points

0 0

/

0
Earned Point(s): 0 of 0, (0)
0 Essay(s) Pending (Possible Point(s): 0)

Category score


Uncategorized:
80
Questionnaire
  1. 01
  2. 02
  3. 03
  4. 04
  5. 05
  6. 06
  7. 07
  1. Answered
  2. Review
  1. Questions:
    1

    7
    Time left:
    0
    1. Question

    Mechanics are a particularly important component of an electronic game. It is mainly the actions that our sprites can perform.

    Correct

    Incorrect

  2. Questions:
    2

    7
    Time left:
    0
    2. Question

    We will create games that are only played with the mouse.

    Correct

    Incorrect

  3. Questions:
    3

    7
    Time left:
    0
    3. Question

    The mechanics of a game dictate to the player what is allowed and what he is forbidden to do.

    Correct

    Incorrect

  4. Questions:
    4

    7
    Time left:
    0
    4. Question

    Before we start creating an electronic game in Scratch, it’s a good idea to make decisions about what its components will be. These decisions, of course, are not binding and we can change them during the creation of the game.

    Correct

    Incorrect

  5. Questions:
    5

    7
    Time left:
    0
    5. Question

    fill in the blanks

    • Give your hero a Tell a story that describes this This way you, and the player, can make sense of the actions of your hero.

    Correct

    Incorrect

  6. Questions:
    6

    7
    Time left:
    0
    6. Question

    Fill in the blanks

    • The can create strong feelings. By changing or introducing a new you can create the feeling of anxiety, fear, joy or surprise to the player.

    Correct

    Incorrect

  7. Questions:
    7

    7
    Time left:
    0
    7. Question

    fill in the blanks

    • In all games players seek to achieve at least one main

    Correct

    Incorrect

Search in our Page

 

Get in Touch

Facebook Twiter Linkedin

Terms of Use and Privacy Policy

Privacy Policy

Terms and Conditions

Cookie Policy

Support Tickets System:

Support Tickets System

  • [email protected]
  • [email protected]
Copyright 2019 - Coyotelearner STEM Academy All Rights Reserved
Cookies on Coyotelearner STEM Academy
We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept”, you consent to the use of ALL the cookies. Read our cookie policy
here
Cookie settingsACCEPT
Cookies Policy

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
Necessary
Always Enabled

Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.

  • Ελληνικά (Greek)
  • English